Photo source: Colossal Order / Paradox Interactive.
After the last (so far) small patch, the creators of Cities: Skylines 2 are starting to work on more extensive updates. One of the consequences of this decision will be delaying the debut of new content until CS 2.
A new “road map”, the so-called Expansion Pass was published in an announcement that you can read on Steam and the official forum of Paradox Interactive. The graphics provided by Colossal Order studio are posted below.
Updated development plans Cities Skylines 2.Source: Colossal Order / Paradox Interactive.-
In addition, the developer published one more entry about the further development of the second Cities: Skylines. It was made clear that optimization, bug fixes and mod support remain top priorities for developers.
- After last week’s patch, Colossal Order collected about a hundred “reproducible” bugs (i.e. bugs with known methods). There are also another hundred reports on the list that require further investigation.
- The studio listed examples of identified faults, including non-delivery of mail, occupation of workplaces by residents “moving in” but ultimately absent from the city, and malfunctioning of the system for exporting and distributing goods.
Nevertheless, optimization seems to be the focus of the developers’ attention. The desire to prepare some performance improvements is the reason why the team does not provide a release date for the next update – the studio wants them to be included in the next patch.
Of course, as mentioned, this means that players hoping for new content must be patient. The first so-called asset pack – Beach Properties, originally announced for the fourth quarter of 2023 – will only be released in early 2024, when the state of optimization and “game element fixes” will satisfy the developer. Only then will Colossal Order take on DLC – and console releases, which are scheduled to hit the market next spring.
- Cities: Skylines 2 review – this city builder needs a revamp
He has been interested in video games (and not only video games) for years. He completed his master’s degree in Polish studies at the University of Warsaw with a thesis devoted to this topic. He started his adventure with Gry-Online.pl in 2015, writing in the gaming newsroom, and then also in the film and technology newsroom (he also contributed to the games encyclopedia). He started with platformers and remains a big fan of them to this day (including metroidvanias), but he is also interested in card games (including paper games), fighting games, soulslikes and basically everything related to games as such. Don’t ask about graphics issues – after a few hours the author can admire pixel characters from games dating back to the Game Boy era (if not older).